12.1.12

60Beat, a Proper Game Controller for iOS

60Beat, a Proper Game Controller for iOS:

If enough games support it, the 60Beat pad could be huge


The iPhone, iPod Touch and iPad have turned out to be great for games. I play more these days than I have anytime since I was a stoner in college, hooked up to a SNES all day long. But sometimes you just really need a proper controller. Enter the 60Beat GamePad, a Playstation-style joypad for iOS devices.


The 60Beat has almost as many buttons as the keyboard on which I’m typing this post. There’s a D-pad, dual analog sticks and a host of regular buttons and shoulder buttons.


As if this wasn’t enough to get you entertaining thoughts of jailbreaks and SNES emulators, it gets better. The 60Beat doesn’t use Bluetooth, or the 30-pin dock connector. Hell, it doesn’t even need any batteries. Instead, it plugs into the headphone jack. Check it out:



The only problem is that–currently–there are only two titles that work with the pad: Bugdom 2 and Aftermath. Adding support to games should be pretty easy, though, so hopefully there will be some big-name titles joining the list. Grand Theft Auto 3, currently on almost constantly in the offices of Gadget Lab Spain, would be a great candidate.


The 60Beat GamePad is shipping now, and costs $50.


60Beat GamePad [60Beat via Cult of Mac]

Massive Kinetic Racetrack Makes LA Debut

Massive Kinetic Racetrack Makes LA Debut:



LA, it's almost time. We just got word from LACMA that Chris Burden's epic racetrack sculpture will be make its press debut on Wednesday, January 11, and its public one on January 14. Called Metropolis II, it's a complex, large-scale kinetic structure that's modeled after a fast-faced modern city. Soon we'll all be able to witness 1,100 Hot Wheel-sized cars zip through and around model skyscrapers and trains. According to the LA Times, "There are 18 lines of traffic and you'll witness 100,000 cars passing through the system in an hour."


Trial runs began last week. Zak Cook, the project's lead engineer, said this about the installation.


"As you can imagine, this is a precision machine. These cars are going approximately 240 miles per hour to scale. If you're going 240 miles per hour in a Ferrari and hit a speed bump, you would be flying."


The kid in us can't wait to see this in person. For now, check out this video to get an idea of what we're talking about and enjoy the photos, below, that LACMA sent to us as a special, digital preview.











via [LA Times]

First photo credit: Mel Melcon/Los Angeles Times

Photo credit, Images 2-6: Museum Associates/LACMA


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